Developer Tools

Shank

A Rust macro-based tool for generating IDL files from native Solana programs that do not use Anchor. Shank provides attribute macros like #[derive(ShankAccount)] and #[derive(ShankInstruction)] that annotate program code to produce IDL output compatible with Codama/Kinobi for client generation. A key component of the Pinocchio + Shank + Codama workflow.

IDshank

Plain meaning

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A Rust macro-based tool for generating IDL files from native Solana programs that do not use Anchor. Shank provides attribute macros like #[derive(ShankAccount)] and #[derive(ShankInstruction)] that annotate program code to produce IDL output compatible with Codama/Kinobi for client generation. A key component of the Pinocchio + Shank + Codama workflow.

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Anchor, local validators, explorers, SDKs, and testing workflows.

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Shank (shank)
Category: Developer Tools
Definition: A Rust macro-based tool for generating IDL files from native Solana programs that do not use Anchor. Shank provides attribute macros like #[derive(ShankAccount)] and #[derive(ShankInstruction)] that annotate program code to produce IDL output compatible with Codama/Kinobi for client generation. A key component of the Pinocchio + Shank + Codama workflow.
Related: Codama, Pinocchio, IDL (Interface Definition Language)
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Codama

A code generation toolchain that takes a Solana program's IDL and generates fully-typed client SDKs in multiple languages. Codama processes IDLs produced by Shank or Anchor and emits TypeScript clients. It is the successor of the Kinobi project and is commonly used in the Pinocchio + Shank + Codama workflow for native Solana program development.

Branch

Pinocchio

A zero-dependency Rust framework for writing Solana programs that prioritizes performance and precise control over convenience. Pinocchio uses zero-copy patterns for accessing program inputs and has no standard library dependency, significantly reducing compute unit usage compared to solana-program or Anchor. It does not generate IDLs automatically, requiring tools like Shank or Codama for client generation.

Branch

IDL (Interface Definition Language)

Interface Definition Language—a JSON specification that describes a program's instructions, accounts, types, and error codes. Anchor auto-generates the IDL from the program source code. Client libraries (TypeScript, Python) use the IDL to serialize/deserialize instruction data and accounts, enabling type-safe interaction without manual encoding.

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Developer Tools

Codama

A code generation toolchain that takes a Solana program's IDL and generates fully-typed client SDKs in multiple languages. Codama processes IDLs produced by Shank or Anchor and emits TypeScript clients. It is the successor of the Kinobi project and is commonly used in the Pinocchio + Shank + Codama workflow for native Solana program development.

Developer Tools

Pinocchio

A zero-dependency Rust framework for writing Solana programs that prioritizes performance and precise control over convenience. Pinocchio uses zero-copy patterns for accessing program inputs and has no standard library dependency, significantly reducing compute unit usage compared to solana-program or Anchor. It does not generate IDLs automatically, requiring tools like Shank or Codama for client generation.

Programming Model

IDL (Interface Definition Language)

Interface Definition Language—a JSON specification that describes a program's instructions, accounts, types, and error codes. Anchor auto-generates the IDL from the program source code. Client libraries (TypeScript, Python) use the IDL to serialize/deserialize instruction data and accounts, enabling type-safe interaction without manual encoding.

Developer Tools

Solana CLI

The official command-line tool for interacting with Solana clusters. Key commands: `solana balance`, `solana transfer`, `solana program deploy`, `solana config set --url`, `solana airdrop` (devnet). Configuration in `~/.config/solana/cli/config.yml` sets the default cluster URL and keypair path.

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Developer Toolssteel

Steel

An opinionated Rust framework for writing Solana programs built on top of solana-program, exposing macros, functions, and patterns for safe and expressive on-chain code. Steel provides granular access to Solana program primitives while maintaining readability. Unlike Anchor's all-or-none approach, developers can selectively use only the Steel components they need.

Developer Toolssurfpool

Surfpool

A local Solana development environment that serves as an alternative to solana-test-validator, featuring hot reload capability that automatically redeploys programs when source code changes. Surfpool provides faster iteration cycles by eliminating manual rebuild-redeploy steps and offers a streamlined developer experience for building and testing Solana programs locally.

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Developer Toolscodama

Codama

A code generation toolchain that takes a Solana program's IDL and generates fully-typed client SDKs in multiple languages. Codama processes IDLs produced by Shank or Anchor and emits TypeScript clients. It is the successor of the Kinobi project and is commonly used in the Pinocchio + Shank + Codama workflow for native Solana program development.

Developer Toolspinocchio

Pinocchio

A zero-dependency Rust framework for writing Solana programs that prioritizes performance and precise control over convenience. Pinocchio uses zero-copy patterns for accessing program inputs and has no standard library dependency, significantly reducing compute unit usage compared to solana-program or Anchor. It does not generate IDLs automatically, requiring tools like Shank or Codama for client generation.

Programming Modelidl

IDL (Interface Definition Language)

Interface Definition Language—a JSON specification that describes a program's instructions, accounts, types, and error codes. Anchor auto-generates the IDL from the program source code. Client libraries (TypeScript, Python) use the IDL to serialize/deserialize instruction data and accounts, enabling type-safe interaction without manual encoding.

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Developer Tools

Anchor Framework

The most popular framework for building Solana programs in Rust. Anchor provides macros (#[program], #[account], #[derive(Accounts)]) that auto-generate boilerplate for account validation, serialization, discriminators, and error handling. It includes a CLI (anchor init/build/test/deploy), IDL generation, and TypeScript client generation. Reduces program code by ~80% compared to native development.

Developer Tools

#[account] Macro (Anchor)

The Anchor macro applied to structs to define on-chain account data layouts. `#[account]` auto-derives Borsh serialization, adds an 8-byte discriminator prefix (SHA-256 of 'account:<Name>'), and implements space calculation. Optional attributes: `#[account(zero_copy)]` for zero-copy deserialization of large accounts.

Developer Tools

#[derive(Accounts)] (Anchor)

The Anchor macro that defines the accounts struct for an instruction. Each field specifies an account with validation constraints. Account types include: `Account<'info, T>` (deserialized), `Signer<'info>` (must sign), `Program<'info, T>` (program reference), `SystemAccount<'info>`, and `UncheckedAccount<'info>` (no validation, use carefully).

Developer Tools

Anchor Constraints

Declarative validation rules on Anchor account fields. Key constraints: `#[account(mut)]` (writable), `#[account(init, payer=x, space=n)]` (create), `#[account(seeds=[...], bump)]` (PDA validation), `#[account(has_one=field)]` (field equality), `#[account(constraint = expr)]` (custom boolean), `#[account(close=target)]` (close and reclaim rent).