Herramientas de Dev

Pinocchio

A zero-dependency Rust framework for writing Solana programs that prioritizes performance and precise control over convenience. Pinocchio uses zero-copy patterns for accessing program inputs and has no standard library dependency, significantly reducing compute unit usage compared to solana-program or Anchor. It does not generate IDLs automatically, requiring tools like Shank or Codama for client generation.

IDpinocchio

Lectura rápida

Empieza por la explicación más corta y útil antes de profundizar.

A zero-dependency Rust framework for writing Solana programs that prioritizes performance and precise control over convenience. Pinocchio uses zero-copy patterns for accessing program inputs and has no standard library dependency, significantly reducing compute unit usage compared to solana-program or Anchor. It does not generate IDLs automatically, requiring tools like Shank or Codama for client generation.

Modelo mental

Usa primero la analogía corta para razonar mejor sobre el término cuando aparezca en código, docs o prompts.

Piensa en esto como una herramienta o abstracción que reduce fricción en el workflow de desarrollo en Solana.

Contexto técnico

Ubica el término dentro de la capa de Solana en la que vive para razonar mejor sobre él.

Anchor, validators locales, explorers, SDKs y flujos de testing.

Por qué le importa a un builder

Convierte el término de vocabulario en algo operacional para producto e ingeniería.

Este término desbloquea conceptos adyacentes rápido, así que funciona mejor cuando lo tratas como un punto de conexión y no como una definición aislada.

Handoff para IA

Handoff para IA

Usa este bloque compacto cuando quieras dar contexto sólido a un agente o asistente sin volcar toda la página.

Pinocchio (pinocchio)
Categoría: Herramientas de Dev
Definición: A zero-dependency Rust framework for writing Solana programs that prioritizes performance and precise control over convenience. Pinocchio uses zero-copy patterns for accessing program inputs and has no standard library dependency, significantly reducing compute unit usage compared to solana-program or Anchor. It does not generate IDLs automatically, requiring tools like Shank or Codama for client generation.
Relacionados: Framework Anchor, Steel, Codama
Glossary Copilot

Haz preguntas de Solana con contexto aterrizado sin salir del glosario.

Usa contexto del glosario, relaciones entre términos, modelos mentales y builder paths para recibir respuestas estructuradas en vez de output genérico.

Abrir workspace completa del Copilot
Explicar este código

Opcional: pega código Anchor, Solana o Rust para que el Copilot mapee primitivas de vuelta al glosario.

Haz una pregunta aterrizada en el glosario

Haz una pregunta aterrizada en el glosario

El Copilot responderá usando el término actual, conceptos relacionados, modelos mentales y el grafo alrededor del glosario.

Grafo conceptual

Ve el término como parte de una red, no como una definición aislada.

Estas ramas muestran qué conceptos toca este término directamente y qué existe una capa más allá de ellos.

Rama

Framework Anchor

The most popular framework for building Solana programs in Rust. Anchor provides macros (#[program], #[account], #[derive(Accounts)]) that auto-generate boilerplate for account validation, serialization, discriminators, and error handling. It includes a CLI (anchor init/build/test/deploy), IDL generation, and TypeScript client generation. Reduces program code by ~80% compared to native development.

Rama

Steel

An opinionated Rust framework for writing Solana programs built on top of solana-program, exposing macros, functions, and patterns for safe and expressive on-chain code. Steel provides granular access to Solana program primitives while maintaining readability. Unlike Anchor's all-or-none approach, developers can selectively use only the Steel components they need.

Rama

Codama

A code generation toolchain that takes a Solana program's IDL and generates fully-typed client SDKs in multiple languages. Codama processes IDLs produced by Shank or Anchor and emits TypeScript clients. It is the successor of the Kinobi project and is commonly used in the Pinocchio + Shank + Codama workflow for native Solana program development.

Siguientes conceptos para explorar

Mantén la cadena de aprendizaje en movimiento en lugar de parar en una sola definición.

Estos son los siguientes conceptos que vale la pena abrir si quieres que este término tenga más sentido dentro de un workflow real de Solana.

Herramientas de Dev

Framework Anchor

The most popular framework for building Solana programs in Rust. Anchor provides macros (#[program], #[account], #[derive(Accounts)]) that auto-generate boilerplate for account validation, serialization, discriminators, and error handling. It includes a CLI (anchor init/build/test/deploy), IDL generation, and TypeScript client generation. Reduces program code by ~80% compared to native development.

Herramientas de Dev

Steel

An opinionated Rust framework for writing Solana programs built on top of solana-program, exposing macros, functions, and patterns for safe and expressive on-chain code. Steel provides granular access to Solana program primitives while maintaining readability. Unlike Anchor's all-or-none approach, developers can selectively use only the Steel components they need.

Herramientas de Dev

Codama

A code generation toolchain that takes a Solana program's IDL and generates fully-typed client SDKs in multiple languages. Codama processes IDLs produced by Shank or Anchor and emits TypeScript clients. It is the successor of the Kinobi project and is commonly used in the Pinocchio + Shank + Codama workflow for native Solana program development.

Herramientas de Dev

Poseidon (TypeScript-to-Anchor Transpiler)

A transpiler that allows developers to write Solana programs in TypeScript and compiles them to Rust/Anchor code. Poseidon maps TypeScript classes and decorators to Anchor's program structure, account definitions, and constraints, lowering the barrier to entry for TypeScript developers. The generated Rust code can be further customized before compilation to SBF. Suitable for prototyping and learning Solana program development.

Términos relacionados

Sigue los conceptos que realmente le dan contexto a este término.

Las entradas del glosario se vuelven útiles cuando están conectadas. Estos enlaces son el camino más corto hacia ideas adyacentes.

Herramientas de Devanchor

Framework Anchor

The most popular framework for building Solana programs in Rust. Anchor provides macros (#[program], #[account], #[derive(Accounts)]) that auto-generate boilerplate for account validation, serialization, discriminators, and error handling. It includes a CLI (anchor init/build/test/deploy), IDL generation, and TypeScript client generation. Reduces program code by ~80% compared to native development.

Herramientas de Devsteel

Steel

An opinionated Rust framework for writing Solana programs built on top of solana-program, exposing macros, functions, and patterns for safe and expressive on-chain code. Steel provides granular access to Solana program primitives while maintaining readability. Unlike Anchor's all-or-none approach, developers can selectively use only the Steel components they need.

Herramientas de Devcodama

Codama

A code generation toolchain that takes a Solana program's IDL and generates fully-typed client SDKs in multiple languages. Codama processes IDLs produced by Shank or Anchor and emits TypeScript clients. It is the successor of the Kinobi project and is commonly used in the Pinocchio + Shank + Codama workflow for native Solana program development.

Más en la categoría

Quédate en la misma capa y sigue construyendo contexto.

Estas entradas viven junto al término actual y ayudan a que la página se sienta parte de un grafo de conocimiento más amplio en lugar de un callejón sin salida.

Herramientas de Dev

Framework Anchor

The most popular framework for building Solana programs in Rust. Anchor provides macros (#[program], #[account], #[derive(Accounts)]) that auto-generate boilerplate for account validation, serialization, discriminators, and error handling. It includes a CLI (anchor init/build/test/deploy), IDL generation, and TypeScript client generation. Reduces program code by ~80% compared to native development.

Herramientas de Dev

#[account] Macro (Anchor)

The Anchor macro applied to structs to define on-chain account data layouts. `#[account]` auto-derives Borsh serialization, adds an 8-byte discriminator prefix (SHA-256 of 'account:<Name>'), and implements space calculation. Optional attributes: `#[account(zero_copy)]` for zero-copy deserialization of large accounts.

Herramientas de Dev

#[derive(Accounts)] (Anchor)

The Anchor macro that defines the accounts struct for an instruction. Each field specifies an account with validation constraints. Account types include: `Account<'info, T>` (deserialized), `Signer<'info>` (must sign), `Program<'info, T>` (program reference), `SystemAccount<'info>`, and `UncheckedAccount<'info>` (no validation, use carefully).

Herramientas de Dev

Anchor Constraints

Declarative validation rules on Anchor account fields. Key constraints: `#[account(mut)]` (writable), `#[account(init, payer=x, space=n)]` (create), `#[account(seeds=[...], bump)]` (PDA validation), `#[account(has_one=field)]` (field equality), `#[account(constraint = expr)]` (custom boolean), `#[account(close=target)]` (close and reclaim rent).